I thought JumpTo was pretty much ready to be submitted to the Unity Asset Store for approval. I had been working on a video to show some of JumpTo’s features, and, while recording the window using CamStudio, I ran into a major showstopping bug.
Some set of circumstances causes the Hierarchy Links to reload from the save file when the scene is saved. Or, if no Links were saved for that scene, the Hierarchy Links will clear. So far, it’s difficult to reproduce. But the bug goes against the expected workflow while using JumpTo. Saving the scene should never cause the user to lose their JumpTo Links!
So, I’m delaying submission to the Asset Store until the issue is definitely fixed.